Your DayZ server's core behavior is controlled by serverDZ.cfg, a configuration file that sets everything from your server name and player limit to voice chat and anti-cheat checks.
On your MintServers panel, most of the settings you'll actually want to change are exposed as fields on the Game Settings tab, so you rarely need to touch the file directly. This guide covers which settings live on that tab, and how to edit the rest by hand.
Settings Controlled By The Game Settings Tab
The Game Settings tab covers most of the parameters players notice day-to-day. Use these fields instead of editing serverDZ.cfg for anything on this list, since manual edits here will be overwritten.
Panel Field → Config Equivalent
Server Name→hostname, the name shown in the server browser.Max Players→maxPlayers.Server Password→password. Leave blank for no password.Admin Password→passwordAdmin, used to become a server admin in-game.Query Port→steamQueryPort, the UDP port that makes your server visible in the Steam server browser. This is separate from the game port players actually connect with.Verify Signatures→verifySignatures, which checks mod files against their signature keys. DayZ only supports a value of 2 here.Enforce Game Version→forceSameBuild. When on, only clients running the exact same build as the server can connect.Disable VON→disableVoN, turns off in-game proximity voice chat entirely.VON Quality→vonCodecQuality, the voice codec quality. Higher is better audio, at the cost of more bandwidth.Disable Third Person→disable3rdPerson, forces first-person-only view.Disable Crosshair→disableCrosshair.Disable Personal Light→disablePersonalLight, removes the faint light that normally follows players at night.Additional Mods→ equivalent to the server's-mod=launch parameter, for manually uploaded mod folders.Modlist File→ a MintServers-specific field that loads mods automatically from an HTML modlist exported by the DayZ Launcher.RCON Password→ this maps toRConPasswordin the server's separate BattlEye configuration, notserverDZ.cfgitself, and is what tools like BattleMetrics use to manage your server remotely.
vonCodecQuality as a 0–20 scale, while the MintServers panel field is currently labeled as accepting 0–30. We haven't confirmed which range the server actually enforces, so treat values above 20 as unverified until this is checked internally.
Editing serverDZ.cfg Directly
Plenty of useful settings aren't exposed on the panel and can only be changed by editing the file itself.
- Stop your server from the Console tab.
- Open the Files tab and locate
serverDZ.cfgin your server's root directory. - Click the file to open it in the text editor.
- Make your changes, then save.
- Start your server.
Commonly Adjusted Settings Not On The Panel
description— the longer server description shown in the client browser (max 255 characters).respawnTime— how many seconds a player must wait before spawning a new character after dying.serverTimeAcceleration/serverNightTimeAcceleration— multipliers that speed up in-game day and night length.serverTimePersistent— when enabled, the in-game time is saved and carried over between restarts instead of resetting.motd[]andmotdInterval— a rotating message of the day shown in chat, and how often (in seconds) it repeats.disableBaseDamage/disableContainerDamage— prevent fences and watchtowers, or tents, barrels, and storage containers, from being damaged or destroyed.MaxPing— the ping value, in milliseconds, above which a player is automatically kicked.
For the complete list of every available serverDZ.cfg parameter, including launch parameters and BattlEye options, see Bohemia Interactive's official Server Configuration reference.
If you're not sure whether a setting belongs on the panel or in the file, or a change isn't taking effect the way you expect, no worries! Just open a support ticket and our team will be happy to take a look.