Whether you want to bring an existing save over, roll the dice on a brand new random map, settle into a familiar developer-made one, or just wipe the slate clean, it all comes down to two settings in serverconfig.xml: GameWorld and GameName. This guide covers all four scenarios in one place.
serverconfig.xml. It's also worth backing up your current world first, just in case — better safe than sorry before swapping anything out.
Uploading an Existing World
If you've got a save from your own PC, a single-player game, or another host, you can bring it over and keep playing where you left off.
- On the machine where the world currently lives, find the save folder — it's nested as
Saves/[GameWorld]/[GameName]/. - If the world is a randomly generated (RWG) map rather than Navezgane or a pregenerated one, also grab the matching terrain folder from
GeneratedWorlds/[world name]/. The save holds your progress; this folder holds the actual map itself, and RWG worlds need both. - Stop your server, open the Files tab, and upload both folders to the matching paths on your server.
- Open
serverconfig.xmland setGameWorldandGameNameto match the folder names you just uploaded, exactly — capitalization included. - Save and start your server.
Creating a Randomly Generated World
Random World Generation (RWG) builds a brand new map from a text seed instead of loading a fixed layout. The same seed and size will always produce the same map, which makes it easy to regenerate or share a specific world with others.
- Stop your server and open
serverconfig.xmlfrom the Files tab. - Set
GameWorldtoRWG. - Set
WorldGenSeedto any text you like — this is your map's identity. - Set
WorldGenSizeto your preferred size:4096,6144,8192, or10240. - Set
GameNameto a new value so the server starts a fresh save rather than looking for an existing one. - Save and start your server.
One more thing worth knowing: 7 Days to Die's V3.0 "Dead Hot Summer" update reworked how RWG lays out cities, traders, and points of interest. A seed you remember fondly from before V3.0 will still work, but it won't generate the identical map it used to — the terrain rules underneath it have changed.
Selecting a Pregenerated World
Alongside Navezgane, the game ships with several other developer-made maps at fixed sizes. Unlike Navezgane, these are typically built using the same RWG technology, just generated ahead of time and shipped as a ready-to-use map rather than created fresh on your server.
- Pregenerated maps get added and retired between game versions, so check what's actually available on your server before picking one — stop your server, open the Files tab, and look inside the game's
Data/Worldsfolder for the current list of names. - Open
serverconfig.xmland setGameWorldto the exact name of the map you want, matching capitalization precisely. - Set
GameNameto a new value to start a fresh save on that map. - Save and start your server.
Resetting Your World
A "reset" is really just starting a new save — which is why what you reset to depends entirely on what GameWorld is already set to, and this is the part that trips people up:
Resetting Navezgane (or any pregenerated map)
Change GameName to something new and restart. Your players, loot, bases, and Blood Moon progress all reset — but because the terrain itself is a fixed file, not something generated on the fly, you'll land on the exact same map, in the exact same spot, every time. That's expected, not a bug.
Resetting an RWG World
Change GameName to something new here too — but if you also want a genuinely different map rather than the same terrain regenerated, change WorldGenSeed (or the size) as well. Leave the seed untouched and you'll get the identical layout back; change it and you'll get a new one.
Either way, if you want to keep the same map but hand everyone a totally fresh start, changing just GameName is all it takes. If you want an entirely new world, either switch to a different pregenerated map name or generate RWG with a new seed.
Troubleshooting
Server won't start after uploading a world:Double-check thatGameWorldandGameNamein serverconfig.xml match your uploaded folder names exactly, including capitalization.An RWG world loads as an empty or unfamiliar map:TheGeneratedWorldsterrain folder is likely missing or misnamed — RWG worlds need it alongside the save data, unlike Navezgane or pregenerated maps.Generation seems stuck:Large sizes can genuinely take a long time. Check the Console tab for progress before assuming something's wrong, and avoid stopping the server while it's generating.An old save won't load properly:Saves don't carry forward between major game branches (for example, V2.6 and V3.0). Make sure your server's current version matches the version the save was created on.
Getting a world set up exactly the way you want can take a little back and forth. If anything isn't behaving, no worries! Just open a support ticket and our team will be happy to help.