Whether your community wants to push the cart on Upward or spend three hours locked in a stalemate on 2Fort, changing the map on your Team Fortress 2 server is a breeze. You can switch the map instantly while players are connected, or set a new default map that loads every single time your server boots up.
Method 1: Changing the Map Live via Console
If your server is already running and your players are ready for a change of scenery, you can use the live console. This is the fastest way to switch the map without needing to restart the server.
- Log into your MintServers panel and navigate to the Console tab on the left-hand sidebar.
- At the bottom of the console window, locate the text input box.
- Type the changelevel command followed by a single space and the exact map name. For example, to switch to Badwater Basin, type the following:
- Press Enter. The server will immediately load the new map and pull all connected players into the new match.
Method 2: Setting the Default Starting Map
If you want your server to always boot up on a specific map after a restart or crash, you need to change your startup settings instead of using the console.
- Log into your panel and click Stop to safely shut down the server.
- On the left-hand sidebar, click on the Game Settings tab.
- Scroll down until you locate the Default Map text box.
- Replace the current map name with your desired map (for example, cp_dustbowl).
- The panel will automatically save your changes as soon as you click outside the text box.
- Return to the Console tab and click Start. Your server will now always boot up on this map!
Common Team Fortress 2 Maps and Prefixes
Team Fortress 2 uses specific prefixes to categorize its game modes. When typing a map name into the console or startup tab, you must include this prefix. Here are a few of the most popular official maps to get you started:
- Payload (pl_): pl_upward, pl_badwater, pl_swiftwater, pl_goldrush
- Control Point (cp_): cp_dustbowl, cp_process_final, cp_gorge, cp_mercenarypark
- Capture the Flag (ctf_): ctf_2fort, ctf_turbine, ctf_doublecross
- King of the Hill (koth_): koth_harvest_final, koth_viaduct, koth_suijin, koth_highpass
- Attack/Defend (cp_): cp_mountainlab, cp_steel, cp_degrootkeep (Medieval Mode)
🛠️ Troubleshooting Map Changes
If your server fails to load the map or crashes, double-check your spelling to ensure there are no typos in the map name. If you are trying to load a custom Steam Workshop map, the process requires installing the add-on files to your server first. Need help setting up a map rotation or getting a specific custom map running? Open a support ticket and we will gladly instruct you on how to resolve the issue!